I played an initial game of Torpedoes and Tides today based on one of the historical scenarios in the rulebook. The game clicking along at a good pace and, unusually for me, I didn't cock anything up in the process. The action went for a full six turns, at which point the Kriegsmarine were defeated, with one S-boat wrecked and the other evading to fight another day. The Royal Navy were left with a severely damaged MGB but two M/L's virtually unscathed, so a clear victory for the senior service. I really enjoyed the game and it definitely captured the cut and thrust of coastal warfare actions, even though I was learning the system. I'm looking forward to more games but will need to paint up some more models to expand my scenario options, not to mention some 'tracer' style measuring sticks for visual effect.

I don't have tracer measuring sticks, but I do have little gun-flash markers. The rules did have a modifier for muzzle-flashes (and, indeed, it's a option) so I made them for that. But they look good for photos as well :)
ReplyDeleteGlad the game went well and that you enjoyed it.