Friday, 8 February 2019

Find, Fix and Strike


I thought I'd have a look at these new WW2 fast play naval rules by David Manley, based on the same mechanics as his other Long Face Games naval rules. I have a number of different rules that I could use for WW2 games and a French fleet in 1/3000 scale, so it's a potential alternative to Victory at Sea, for example, which is okay but not perfect. 

I like the mechanics that David has developed for his naval rules and especially the inclusion of a campaign system that makes it possible to link games together in a narrative, without the need for loads of paperwork. This is really useful as I will be playing mostly solo games, so it makes it relatively straightforward for just one person to manage.

I just need to sort out my as yet unpainted Italian fleet and I'll be able to try them out for a 'what if?' 1940 clash in the Mediterranean. It also reminds me that I have some ironclads and pre-dreadnoughts that deserve some attention at some point this year, especially the former as they've been staring at me from the shelf above the workbench for far too long!

5 comments:

  1. They sound interesting. I think the TFL set a precedence for campaign narratives without a lot of paperwork. I'm going to use a similar method to my solo 1905/6 what-if naval campaign - when I get around to it.

    ReplyDelete
  2. They caught my eye on wargames vault the other night. May well order them on payday. Looking forward to hearing what you think of them.

    ReplyDelete
  3. I like David's naval rules so they will be worth it I think.

    ReplyDelete