I've now finished the Quick Reference Sheet for Broadside and Ram, including the house rules that I've worked on over the last half a dozen scenarios, so that I can now set up a game at the club. I won't post it here, however, as it would give too much away and probably infringe copyright, but you can see a preview in the image above. In the end, the only significant tweaks I've made are to ramming and collisions, the use of simultaneous gunfire in the turn sequence and a revised table for Critical Hits. I've also changed the firing arcs and turning angles so that I can make use of my handy Warbases lasercut acrylic templates.
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