Monday, 12 April 2021

Corsairs and Cavaliers Playtesting

Well, the Yalu River terrain idea for MiG Alley didn't really work, as the material had been rolled around a tube for so long it just wouldn't lie flat. I've not given up on it just yet and have set the cut out river sections aside until I can figure out a way to make them behave, possibly by using duct tape as a stiffener on the reverse. If I can't make it work I'll just go back to using the existing river terrain sections and make them stretch, while I come up with a Plan B, possibly involving laser cut mdf river terrain templates from Warbases.

I think I need a lot more of these?

In the meantime, I realised that there was no reason why I couldn't give my Corsairs and Cavaliers Wings at War rules a proper playtest, having already spotted a couple of gremlins after giving them a fresh look over (F-51 Mustangs not being able to tight turn at Level 4, being one of them). The models are all magnet based and part painted, so it's easy to work out which side is which, and I also have all the flight stands I need (?) and target markers completed as a spin off from my Alto Cenepa project. 

I should get some time over the next few days to try out the rules and also to have another crack at MiG Alley! 

2 comments:

  1. I'm really glad to see some 1/600 aviation again and very much looking forward to your Corsairs and Cavaliers project!

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  2. The rules are written and the planes are on the way!

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