Monday, 26 December 2022

7/JG31 Squadron Pilots

I spent some time over Xmas rolling up the pilot characters for 7/JG31 Boelcke, my fictitious squadron in the Bag the Hun Finest Hour campaign. To do this I once again used the personality generation system from No End In Sight, with a few tweaks, so that each pilot had some background details. The idea behind this is to add a bit of a roleplaying element to the campaign but also to give players in the next club game a bit of extra gloss to the scenarios. I may or may not start this solo campaign in the next couple of months, as I have other things to do and not much time to spare, but it's a good place to start.

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