I had organised a Bag the Hun game for next week at the club but it's looking like a double booking might scupper my best laid plans. I may well have to shuffle the game along to a later date but, in the meantime, I've decided to re-run it as the Sinker Saves the Day scenario from the last Lard Day event. This wasn't a great game due to some fairly rigid tactics by the RAF players, but I've fixed that issue with a few well placed tweaks to the card deck, so it will be a good opportunity to try them out. It's just a case of when not if!
No comments:
Post a Comment