Before I sign off on the Algernon Pulls It Off! project I have a valedictory game to run at the club next month, with six players signed up and ready to go. The scenario I'm using has enough aircraft to stretch to two per player, allowing for those that get shot down to have a back up, but one RAF player would only have a single crew. To fix this, I've added a sixth DH4 and crew to the RAF flight, using an aircraft that was forced down earlier in the day. This is a simple fix and won't unbalance the game, whilst keeping the scenario historically accurate as far as possible. Bombs Away!


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