Welcome to my blog. I have upwards of 100 projects in various stages of incompletion or total abandonment, so you may well find something of interest if you rummage about a bit. I concentrate on air and naval wargaming, but other 'skirmishy' things quite often pop up out of nowhere, only to disappear again after something else grabs my attention. I even finish the occasional project now and again!
Tuesday, 14 November 2017
Merseberg Mash Up
Captain Fred Glover, CO 336th FS, 4th FG
I realised that I may have left it a bit too late to finish off the B17G's for the Bag the Hun multiplayer game at the club next week. I was hoping to have finished then by now but they still need the canopy highlights, black lining and decals applied before they are ready for action. I could use them as they are but, given the time left, I would rather finish them properly later and run the scenario as a future club game in January.
Having said that, I am still running the game at the club on Tuesday, so will replace the bomber escort scenario with something more down to earth. At the moment, the plan is to write a scenario based on the 336th Fighter Squadron, 4th Fighter Group, so that I can re-use the cards that I created for this unit with one or two additions. So, I've been doing some background reading and have found a possible scenario for 21st November 1944.
Glover's P51D Mustang
This involved a dogfight at medium to low level in heavy over cast conditions, with the 336th engaging a formation of Bf109's to the West of Merseberg in Saxony-Anhalt. I have only got four Bf109's but that can be fudged for the club game if I use FW190A8's instead, rewriting the scenario to fit. The action featured three kills for the 336th 'Rocketeers' CO Captain Fred Glover, who I will make a Junior Ace with a corresponding card.
The weather conditions were pretty bad with 'thick cloud' and 'overcast' which I will try to build into the scenario using the cloud cover special rules in the Bag the Hun2 rulebook. This may be a bit too complicated but I will have it as an option to make the game a little less predictable and to allow the use of bogeys, which definitely add an element of challenge to the game.
If this ends up being too much, I can always dig out an old scenario instead, perhaps for Malta?