Sunday, 31 August 2014
Chain of Command Japanese Platoon 
I been thinking of ways to adjust the Japanese platoon for Chain of Command to something more manageable, as the workload assembling and painting four thirteen man sections is nuts, let alone the support units with their five or six man teams. This seems fine for 1942 but, as I'll be gaming against a later war Chindit force, I think it's a little unrealistic and probably unnecessary. I can't see the need for the extra cutting, gluing and swearing, so I've been looking for a way out.
Thus, rummaging through the TFL Specials for something else, I came across an article by Richard Morrill from Christmas 2008, in which he sets out his organisation of a Japanese rifle platoon for TW&T. This is a platoon level set of rules akin to Chain of Command in scale, so I read on. The long and the short and the tall of it, is that I can reduce my rifle sections and grenade launcher section to a modest ten men each.
A quick calculation later and I realised that I have all but an LMG team to add in order to fill out the three rifle sections. This will leave a ten man GD section to be assembled, together and the HQ team of two figures, in order to complete the full platoon ready for painting. This is more than achievable and will free up some time and effort for more support units too including a couple of Chi Ha tanks and another engineer team.
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