The first draft of the Jet Knights of the Sky TM rules has now been set out to players for feedback and I've already been busy editing it into Draft 1.1, with a few tweaks of my own and some changes suggested by the original author of the WW1 rules. It's all going in the right direction but I do need to sketch out aircraft record sheets for at least two different fighters, in order to rationalise how the actual performance of each type translates into the numbers used in the game.
Welcome to my blog. I have upwards of 100 projects in various stages of incompletion or total abandonment, so you may well find something of interest if you rummage about a bit. I concentrate on solo air and naval wargaming but other 'skirmishy' things quite often pop up out of nowhere, only to disappear again after something else grabs my attention. I even finish the occasional project now and again!
Friday, 22 January 2021
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Great stuff,
ReplyDeleteYou have me thinking now on a tangent from my completion goal lists for the year!
Cheers
Matt
Don't give in...that way lies madness!
ReplyDeleteI am a little unclear how movement works. I look at aircraft stats but maybe I'm missing something. Are you planning to post an AAR/tutorial on your rules?
ReplyDeleteYes, I'll be doing some playtest reports soon, which should make it a bit more clear.
Delete