A Test of Nerve
A very fast game this morning, played al fresco on the garden table, no less.
Turn 1
Both pilots made their frontal attacks, Ltn.Udet firing first to no effect, shortly followed by Lt.Maasdorp with equally useless results.
Turn 2
Ltn.Udet made a snap turn to try to get behind his opponent, but Lt Maasdorp then pulled a nifty brake turn to get a rear deflection shot on the Jasta 11 machine at close range, narrowly failing to hit due to ropey dice rolls.
Ltn.Udet swiftly pulled another snap turn left to get behind the South African but not enough for his guns to bear. Lt.Maasdorp now did a swift wing over to line up a front deflection shot at range two.
Turn 3
Lt.Maasdorp's Fire card came up on the initial turn of the deck. Once again, however, his dice rolling let him down, even though he had a two second bonus for firing, scoring only one 5/6 against Ltn.Udets two.
Ltn.Udet now hacked a hard left turn to place him at dead close range for a rear deflection shot on the Sopwith Camel. With eleven D6 for firing, the Junior Ace scored 6 hits, while Lt.Maasdorp rolled only 1 save on his 8D6 roll.
Five hits against the Sopwith Camel's robustness of two gave a 2C critical hit. Now, Ltn.Udet pulled a blinder, rolling an 11 on the 2D6 critical chart.
Boom!
The Sopwith Camel exploded in mid-air, the pilot being thrown clear to fall to his death below.
Victory number 22 for the Ace!
Good fun and a fairly historical outcome. Lt.Maasdorp was very unlucky with his dice rolling compared to Ltn.Udet, so I'm going to re-run the scenario to see if he can last longer and even shoot down the Jasta 11 pilot before being shot down himself.
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