Tuesday, 22 July 2025

Fly Flight Win: Honcho First Game

I tried out Fly Fight Win: Honcho today, which was interesting and a bit unusual in terms of game mechanics. It's different in that you plot speed and altitude at the start of a turn, then perform movement and manoeuvres in the next phase, most of which have no effect on speed or altitude, all in initiative order based on standard playing cards (very much like the Fistful of Lead approach). 

I enjoyed the game but there were some question marks over exactly when you can make a manoeuvre following forward movement, how hits stack or not when criticals are involved and what happens when two aircraft end up on the same hex at the same height? The rules are a bit ambiguous on these points but I'm sure there is an obvious answer, not that I want to wing it and get it wrong.

In the game I played two of the pilots went at it and caused each other four damage points each, one short of the five required for a shoot down, while the other two more experienced pilots didn't do much at all. In the end, the two MiG's collided in mid-air after a fluffed jet move, which brought the game to an early end after about six or seven turns. I'll give it another go later in the holidays when I have the answers to the questions and a better idea of what I'm doing!

3 comments:

  1. Glad you got a chance to play, Jim.

    1. Critical Hits add to damage. So doing an initial hit inflicts 1 point and rolling a 7 for a fuselage hit inflicts an additional 2 points of damage.
    2. Aircraft may end their movement in the same hex, but you cannot fire at a target in the same hex.
    3. The maneuver number is the minimum number of hexes. A plane with a Turn Rate of 2 at Speed 2 can change facing at 2, 3, or 4 hexes then must move at least 2 more hexes before changing facing again.

    I'll try to make the play aid and rules more clear on these points.

    ReplyDelete
  2. Thanks for the report Jim and for the comments Phil.

    ReplyDelete
  3. Thanks Phil,
    That's pretty much what I was thinking but wanted to double check.
    Great fun and I'll run another game with these points to see how it plays out.

    ReplyDelete

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