Sunday, 26 March 2017

Fireteam: Modern

This is the other set of platoon level rules that I'm thinking of using for 1960's post-colonial games, alongside Nordic Weasel's No End In Sight rules. The Fireteam: Modern rules are aimed at contemporary actions in Afghanistan and the like but can be used for any historical situation in the post war era. There is a Vietnam variant that is currently unavailable but I have a download of the first version, so may turn to that first rather than using the latest edition of the modern rules. The system itself is similar in scope to No End In Sight but uses different mechanics, so it should be interesting to compare results. I am planning to get started on the 15mm figures for this in the Summer, once the coastal forces project has been completed.


  1. Ambush Alley is also worth a look.

  2. Yes, I have a copy of Amush Alley, so could try then out for the squad level option. I thought I would start at the platoon level, say 20 or so figures a side, then work down to four or five figures for some scenarios.

  3. I've glanced at this one on occasion but never did pull the trigger. I'd be curious to hear how you get on with it.

    I know people love their tank battalions but to me, the platoon level pretty much defines modern day gaming :)