Saturday, 21 October 2017
Bag the MiG / MiG Alley
As you may have noticed, I've been bitten by the air wargaming bug again, with another Bag the Hun game scheduled for next month and a follow on game of Knights of the Sky in the run up to Xmas. I have plenty to do to get things ready for both of these club multiplayer games but, in the meantime, I've been digging out some of my old air warfare projects that didn't quite get off the ground.
A couple of years ago I finally got round to a Wings at War MiG Alley project, which doubled up as a Bag the Mig project using the Bag the Hun variant for the Korean War. I magnet based a shedload of 1/600th scale Tumbling Dice aircraft for this and even painted then washed the basecoat on the USAF fighters, before being side tracked onto other things.
I also devised a basing system using 13.5mm, 20mm, 30mm and 40mm panel pins glued into mdf bases, allowing me to swap the planes for different altitudes in MiG Alley and, at the same time, to use them with hex based stands for Bag the MiG. I've subsequently used a variant of this system for my 1/600th Cold War and ultra modern Target Locked On! projects, although without the magnets.
I have now decided to give the Bag the MiG / MiG Alley project, for want of a better title, a second go but this time using thicker 3mm laser cut mdf squares and hex bases, which weren't available when I started the project first time round. These will allow the panel pins to have a better grip and avoid the 'wobbly' base problem, when the tip of the pin sticks out a fraction and scratches the table.
As soon as I've finished the B17G's and P38J's for the next Bag the Hun game, I'll get cracking on the 1/600th scale USAF, USN, NKAF and PLAAF planes, so that I can get some games of both Bag the MiG and MiG Alley up and running in 2018. I've also ordered a second copy of the MiG Alley rules so that I can find an opponent to playtest the system at the club, without having to photocopy the booklet.