I've been hunting for a copy of these rules for years, as they are out of print and usually quite over priced, but I've tracked down a copy in good nick for a reasonable price tag. I played a game with these rules many years ago and really liked them, as they played at pace but without a loss of detail and historical depth, and with the potential to handle scenarios involving a significant number of ships. I'm looking forward to reading them through and perhaps trying them out for a play test game or two over the holidays.
Jim's Wargames Workbench
Welcome to my blog. I have upwards of 100 projects in various stages of incompletion or total abandonment, so you may well find something of interest if you rummage about a bit. I concentrate on solo air and naval wargaming but other 'skirmishy' things quite often pop up out of nowhere, only to disappear again after something else grabs my attention. I even finish the occasional project now and again!
Thursday, 21 November 2024
Wednesday, 20 November 2024
2mm ECW Royalist Cornish Regiments
Now that I'm in the final stretch with the Aeroclub Bristol Scout, I've organised the remaining bases of the Cornish Royalist army into something more specific. I've been itching to get on with this project, as I want to complete the Royalist forces for the solo OHW campaign before the holidays in about four weeks time.
These include three stands with large pike and shot blocks to represent the larger regiments of Sir Bevil Grenville, Lord Mohun and Colonel William Godolphin. A base with three smaller pike and shot stands is also included to represent the smaller, under strength regiment of Colonel John Trevanion.
To complete the infantry there's a final base of four smaller size pike and shot stands to represent a regiment of the Cornish Trained Bands, although I'm thinking of changing that to something that looks a bit more pike heavy. The cavalry base is Colonel John Digby's Horse, for which I've used figures in helmets for a change.
I've also glued up a base of artillery, which is a bit of overkill as there were limited use of ordnance in the 1642-43 campaign, but I thought 'why not?'. I could add a couple more infantry bases but, together with the ones I've already painted, this will give me ten bases in total, so more than enough for a One Hour Wargame battle.
Aeroclub Bristol Scout Update
I'm slowly getting there with the Aeroclub Bristol Scout kit, with the upper wing now glued in position to prevent the fragile interplane struts from getting damaged, which has happened a couple of times during the building stages. I am now going to attempt the cabane struts, which will be a very tricky job, so I'll need to tackle them when I have some time. If that goes according to plan it's just the rudder, wheels and propeller to glue in place and it will be sorted. Fingers crossed.
Tuesday, 19 November 2024
Monday, 18 November 2024
2mm ECW Project Reading
This should be a really useful guide for the regiments of the Cornish Royalist army in 1642-43, which is very much the focus of my 2mm One Hour Wargame project. It was reduced by 33% which meant that my pocket money could stretch to cover the cost, without taking too much of a dent to the wallet.
Sunday, 17 November 2024
2mm ECW Royalist Artillery
Aeroclub Bristol Scout Kit Update
I've made good progress with the old limited run Aeroclub Bristol Scout kit over the last couple of days, with the fuselage and upper wing painted, ready for the final assembly stage. I've learned not to count my chickens when it comes to this last bit, which has a tendency to go horribly wrong if you're not careful, so I won't tempt fate and say it's nearly completed. I've had enough of it today, so will leave the kit until mid-week when I will have time to glue it all together.
Saturday, 16 November 2024
Bag the Hun Nonomhan Flight Stands
I got round to scratch building a load of flight stands for Bag the Hun today, designed to complement the hex mat that I got for Xmas last year, which gives you some idea of how long that job has been hanging around. They're nothing special and not quite right but will do the job, with a double dice frame to show altitude in blue and aircraft identity in red, green, yellow or white. It's a simple and cheap way to make it easier to track which aircraft is which and to keep a handle on positioning. Tally Ho!
Bag the Hun Club Game?
It looks like I 'might' have a two player game of Bag the Hun to run at the club next week. If so, I'm going to set up the Stalin's Eagles scenario from the Red Star Rampant article in the 2021 Lard Mag. This is a good one as it has evenly matched Japanese and Soviet forces and lots of character cards for added fun. It's also one that I have all the cards, sheets and models ready to use, so minimal effort required. I might even get to use my nice new hex mat. Banzai!
Friday, 15 November 2024
Knights of the Sky BE2c Sheet
The Knights of the Sky game in a couple of weeks features two or three BE2c aircraft so I thought it would be handy to modify a generic two seater record sheet to fit. About five minutes work so no big deal, although it does add a bit of historical detail for the players piloting the much maligned 'Fokker Fodder".