sci fi

sci fi

Monday, 24 October 2011

Darkest Africa Nkonde [4]

I cleaned up and based the first unit for the Nkonde today, which took the form of a sixteeen strong unit of tribal musketeers. This was relatively quick to do as no drilling or gluing of bits was required. In the lists for the generic villagers I'm not allowed to have any musketeers before 1875, only ten before 1885 and a maximum of one unit of sixteen thereafter, so firepower will be at a premium.

1 comment:

  1. The issue of tribal firepower in a game is a difficult one to address, I think. Historically, African tribes were definitely behind the curve in comparison to the Colonial Powers. At least it gives their player the chance to fight smarter, not harder.

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