Thursday, 6 November 2014

Back of a Postcard Ironclad Rules

 
 
A few years ago I had a very enjoyable game of the Battle of Lissa in 1/2400 with a friend at the club, using his own home grown back of a postcard ironclad rules, aptly titled 'A Postcard from the Adriatic'. These really were very simple but gave a very good game, with plenty of action and some edge of the seat moments, although in the end my Austrians won the day.
 
I'm sure Dave, who is tragically no longer with us, wouldn't mind if I posted them here, as they could be adpated to the Second Schleswig War with very little difficulty. In fact, this was the project that we set out on back in 2008, which I'm now hoping to finally complete. It's just a shame that Dave isn't around to enjoy it with me.
 
A Postcard from the Adriatic
Back of a Postcard Rules for Ironclad Fleet Actions in the 1860s
Turn Order
1.       Move
2.       Enemy Ships Fire
3.       Resolve Ramming attacks
Movement
All undamaged vessels can move at up to 10 kts (10 cm)
Damaged vessels can move at up to 5 kts (5 cm)
Crippled vessels must remain stationary
Combat
Opposed dice rolls (defender cannot damage attacker)
Attacker: D6 + Attack Factor + Tactical Factor
Defender: D6 + Defence Factor
Vessel
Close Range
< 16 cm
Normal Range
16 – 40 cm
Long Range
40 – 60 cm
Ramming*
Defence Factor
Italian Ironclad
4
2
1
5
4
Austrian Ironclad
4
2
X
5
4
Ship of the Line
5
3
X
1
2
Frigate
3
2
X
1
1
Corvette
3
1
X
1
1
Aviso
1
1
X
1
0
Gunboat
2
1
X
0
0
Merchant
X
X
X
1
1
 
*Ramming must be at 45-90 deg of target broadside, smaller angles result in minor collision. Rammed and rammer must halt immediately.
Tactical Factors
+2           Target crippled or stationary
-2            Attacker Crippled
-1            Attacker Damaged
-1            2nd Broadside if firing both broadsides
Combat Outcome
If target’s total is less than, but more than half attacker’s total it is:
·         Crippled if already damaged
·         Damaged if so far undamaged
If target’s total is half or less than half the attacker’s total it is:
·         Crippled at normal range if so far undamaged
·         Damaged at long range if not yet crippled
·         Otherwise sunk
© David Spender 2008

1 comment:

Labels

Bag The Hun (486) Books (372) AK47 (363) Ironclads (323) Back of Beyond (209) Wings at War (182) Coastal Warfare (167) What a Tanker (165) Bolt Action (159) Old West (131) Target Locked On (127) Chain of Command (121) Bag The MiG (114) Pirates (112) MiG Alley (109) Britain's Small Wars (97) Fistful of Lead (92) 15mm Sci-Fi / Near Future (89) VBCW (89) Sandbox Skirmish (83) Darkest Africa (77) Pre-Dreadnoughts (76) Shows (76) Indo China / Vietnam (74) Knights of the Sky (70) Victory at Sea (70) BKC (65) ACW (63) Napoleonic Naval (62) Rapid Fire (60) Saga (60) Boardgames (55) Saurian Safari (53) France's Small Wars (48) The Men Who Would Be Kings (48) Flashpoint Taiwan (47) IABSM (47) Gladiators (45) Journals (43) The Football War (43) Flashpoint Alto Cenepa (42) Flashpoint Baltic (42) Naval Thunder (35) Post Apocalypse (31) Atlantic Wall (30) Iron Cow (29) Air War C21 (28) Lion Rampant (28) Normandy Firefight (27) Mexican Revolution (26) Full Thrust (25) Fortifications (24) Samurai (24) Desert Spitfires (23) Cold War (21) Flashpoint PVO (21) Achtung Kommando! (20) PITS (20) 28mm English Civil War (19) Death in the Dark Continent (18) Find Fix and Strike (18) Galactic Heroes (18) Iron Cross (18) International Naval Wargaming Day (17) Strontium Dog (17) Aircraft (15) Rate of Fire (15) Dragon Rampant (14) Imaginations (14) Imperial Commander (14) Aliens (13) Black Ops (13) Congo (13) Naval Command (13) CY6 Jet Age (12) SCW (12) Aeronef (11) Gaslands (11) Impetus (11) Scramble for Britain (11) Ancients (10) Flashpoint Fleet Air Arm (10) 633 Squadron (9) Sharp Practice (9) Zulus! (9) 28mm Future Wars (8) Adventures in Jimland (8) Dux Britanniarum (8) Steamer Wars (8) Ancient Naval (7) Cry Havoc (7) French Indian Wars (7) Frostgrave (7) English Civil War / Anglo Dutch War Naval (6) Flames above the Falklands (6) Duel of Aces (5) Five Men at Kursk (5) Maurice (5) Star Wars Legion (5) Three Musketeers (5) Arab Revolt (4) Bombers over Germany (4) Check Your Six! (4) French Resistance (4) HYW (4) In Her Majesty's Name (4) Winter War (4) Gangsters (3) HOTT (3) Luft 46 (3) Shipwreck! (3) Sturmovik Commander (3) Air War Over Khalkhin Gol (2) Crom (2) Disposable Heroes (2) Fire and Steel (2) Hind Commander (2) Infamy Infamy (2) Iron Stars (2) Lethal Skies (2) NUTS! (2) No Go Zone (2) Starfighters! (2) War in El Dorado (2) 2mm ECW (1) Battlegroup (1) Dropzone Commander (1) Judge Dredd (1) Missile Threat (1) Red Actions! (1) Through The Mud and Blood (1) Thud Ridge (1) Ultracombat Normandy (1)