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| Revised Firing Arc Diagram |
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| Ring and Rail Mount Flexible Gun Arcs |
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| Fe2b/d Observer Pintle Mount Gun Arcs |
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| Oblique Left or Right Fixed Pilot Gun Arcs |
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| Be2c/d Bar Mounted Observer Gun Arcs |
Welcome to my blog. I have upwards of 100 projects in various stages of incompletion or total abandonment, so you may well find something of interest if you rummage about a bit. I concentrate on solo air and naval wargaming but other 'skirmishy' things quite often pop up out of nowhere, only to disappear again after something else grabs my attention. I even finish the occasional project now and again!
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| Revised Firing Arc Diagram |
![]() |
| Ring and Rail Mount Flexible Gun Arcs |
![]() |
| Fe2b/d Observer Pintle Mount Gun Arcs |
![]() |
| Oblique Left or Right Fixed Pilot Gun Arcs |
![]() |
| Be2c/d Bar Mounted Observer Gun Arcs |
On the work bench now are some very nice but also scarily fragile 3D printed F2b Bristol Fighters and a single RE8, destined for the skies over Palestine in 1918. These were printed for me by Paul Edwards at Sabotag3d and they're super models but give me the fear as they're a little delicate. I've already snapped an RE8 so I'll have to be extra careful with the others. The paint scheme for the Brisfits is also a challenge as they were often given white panels to keep the crew from overheating, so some careful brush work will be needed I think!
I'm just starting the background research for the Lard Mag Algy article on No.1 Squadron Australian Flying Corps in Palestine c1917-18.
It turns out that there is a lot of potential for some good Algy games, primarily featuring the Brisfit, but also the Be2c, Be12, RE8 and Martynside G100 Elephant, for the AFC.
The Germans will be able to deploy Rumpler and AEG 'C' type two seaters, escorted on occasion by Albatros DIII, Albatros DVa and Pfalz DIII scouts.
The decision I have to make now is on a scale for play testing. I usually opt for 1/600th for cost/time reasons, but I'm also considering 1/300th, as I have quite a lot of what's required already in the 3D printed pile from Sabotag3d.
It's a toss up between being able to paint up almost everything I need quite quickly and having more detailed models that might be good fun to paint, albeit at a slower pace. I'd also need to order some more 3D printed models to cover the earlier phase of the campaign.
May be I should just flip a coin?!
After reading up on the Paraguayan Civil War for potential Algy scenarios, it is looking a bit of a stretch, although a couple of actions could be turned into workable games with a bit of imagination. So, to cut to the chase, I'm now going back to an idea I had months ago instead, focusing on No.1 Squadron of the Australian Flying Corps during the latter stages of the campaign in Palestine. There's enough in this to create at least half a dozen decent scenarios, with most of the aircraft readily available in different scales. It's early days but I'll get started next month on the preliminary reading and research.
It's back from the holiday so back to the workbench to finish off three 1/2400th Third Rates for the Spanish Fleet. These are the 80 gun San Rafael with the 75 gun Algerciras and Bahama. I have another four of these to assemble, hopefully by the end of the week, after which I'm going to wrap up the summer production line with a handful of Royal Navy second rates.
This popped up on the Ganesha Games group last week and I thought it sounded right up my street - designed for solo wargaming, a small number of figures, compact terrain and a full narrative campaign system - what's not to like? The rule book arrived while I was away so I've only just had a flick through but I'm enthused, which is a rare occurrence these days, being a grumpy old git. Anyway, I'm going to do some number crunching and rummaging in the lead pile, the current train of thought being either 15mm or 10mm with Hexon tiles for the terrain layout. If I can stretch it to French Indochina then even better. A project for next year perhaps?
I'm back from the holiday at last, which means I can also get back to the workbench, once the unpacking and tidying up is done. One thing I'll be looking into is a potential Plan B Algy article for the Lard Mag, which is going to focus on the Paraguayan Civil War of 1922. I now have the relevant Helion Publishing book for this and, together with some sage advice from Nick, I'm hoping to be able to scrabble together a few scenarios, at least one of which will feature the eponymous ace himself. It's early days but I think I can write up a decent submission, especially if I add some semi-historical 'What If?' twists, the working title being 'Algy Goes Bananas'... just don't hold your breath!
After some more thought I've also decided not to submit an article for Bag the Hun to the Lard Mag this year. I've had articles and scenarios published in several magazines and specials over the last few years but I think I need a break, as it takes a lot of time to research, write, play test and draft each submission. I do sometimes wonder if it's worth it, to be honest. Not that I don't have some good material to work on, which I will save for later issues. Anyway, time for a break from Bag the Hun...hopefully someone else will take up the challenge?
The last book of the holidays is a re-read of this excellent book on the English Civil War and Anglo Dutch War naval theme, which I have previously dipped into for wargaming inspiration. This might give some clues about what I'm thinking of doing this autumn as far as naval wargaming is concerned, as I've had enough of air wargaming for the moment and want to focus on nautical projects instead. I've not had a crack at Mad for War yet, despite having the rulebook and lots of model options in several different scales, so it's one of the things at the top of the list once I get back home in a few days.
After some considerable thought and based on what I've collated thus far, I don't think that it's the right time to put together the Algy Aeronautical Almanac article for this year's Lard Mag. As a result, I'm going to bump it over to the following issue, by which time there should be enough additional material to make it worthwhile. A big thank you to Mervyn Douglas and Chris Stoesen for contributing their ideas and resources, which will be stored for later development. Don't panic though...there will be something submitted for Algy this year that I have up my sleeve. In the meantime, I'm going to focus on an article for Bag the Hun instead, for which I'll be able to dedicate more time for research, writing and play testing.
Tally Ho!