Welcome to my blog. I have upwards of 100 projects in various stages of incompletion or total abandonment, so you may well find something of interest if you rummage about a bit. I concentrate on solo air and naval wargaming but other 'skirmishy' things quite often pop up out of nowhere, only to disappear again after something else grabs my attention. I even finish the occasional project now and again!
Thursday, 18 August 2022
Find, Fix and Strike Final Battle
The Paraguayan War for Dahlgren and Columbiad / Iron and Fire
There is a brief but detailed overview of the conflict, scenarios for some of the major engagements, data sets for the ships of all the different nations and a full campaign system, based on the one for the American Civil War that is already available. It's a comprehensive package and the only thing missing are the ship models, although as the author mentions the 3D printing approach would probably be the best way to fill that gap.
I would also consider the scratch building method in 1/2400th scale which would be an ideal size to replicate some of the larger actions including the passing of Humaita, which would look impressive as a full scale piece of wargaming terrain. If you are interested, it will be published on the 1st September and available as usual via Wargame Vault. I'm sure that the 3D printing community will make this a viable option for a campaign with an unusual setting, so why not grab a copy?
Wednesday, 17 August 2022
The Second Battle of Iquique Game Report
The Second Battle of Iquique - a scenario for Dahlgren and Columbiad
Peruvian Briefing
You are Captain Miguel Grau, officer commanding the Peruvian ironclad Huascar. You have been tasked with
sinking a Chilean corvette, the Abtao,
which has been reported as the only enemy warship blockading the port of Iquique
at night.
The naval intelligence branch has discovered that the Chilean squadron
blockading Iquique withdraws at night leaving only the Abtao to enforce the blockade. You must sink the Abtao but avoid contact with the rest of
the Chilean squadron, as you will be outgunned.
You have arrived off Iquique early in the morning but have found no Chilean
warships present. However, you have managed to pursue and seriously damage a Chilean collier, the Matías Cousiño. As
you close on the collier for a boarding attempt, a lookout spots a
Chilean warship approaching, which you assume must be the Abtao, so you
have decided to engage.
Chilean Briefing
You are Captain Juan José Latorre, officer commanding the Chilean gunboat Magellanes. Your orders are to patrol off the port of Iquique which is currently being blockaded by a Chilean squadron.
The squadron has withdrawn overnight due to the threat of a Peruvian torpedo
boat attack, so you are the only naval force present until dawn.
You have to ensure that Peruvian naval forces are not able to break the
blockade at night or attack the Chilean transports that are anchored offshore.
You must engage any Peruvian warships and hold them off until the rest of the
Chilean squadron, under Captain Enrique Simpson Baeza, returns at dawn in the
powerful ironclad Almirante Cochrane.
Objectives
The Huascar starts at the centre of the 4' x
3’ table. The Magellanes enters on
turn one from the SE corner. The Almirante Cochrane enters on turn six from the
E edge of the table. The Peruvian player must capture or sink the Magellanes before the Almirante Cochrane enters on turn four,
after which she must attempt to escape via the N table edge. This may be by
inflicting sufficient damage to slow her down and sink her or by boarding. The
Chilean player must inflict at least heavy damage on the Huascar to force her to withdraw and, if possible, prevent her
escape by capturing or sinking her.
Special Rules
This action
occurs at night and in the early dawn. As a result, both sides have a -1
modifier to gunnery to reflect the poor visibility.
To reflect
the skill of Captain Latorre in manoeuvring the Magellanes during the battle, her MAN rating is increased to High
(H).
The Almirante
Cochrane has hull-fouling with a consequent reduced maximum speed rating of -1.
(I use 1/2400th scale models and measure in centimetres so you might want to expand the size of the table to 6' x 4', especially if you use 1/1200th or 1/600th scale ships)
Tuesday, 16 August 2022
War of the Pacific Naval Action
I have a couple of scenarios for Find, Fix and Strike to play, but I also have my War of the Pacific Peruvian and Chilean fleets for the War of the Pacific with me, so I'm going to set up a quick, skirmish level game using Dahlgren and Columbiad before the end of the week. It won't be strictly historical but I will be aiming to include some of the 1/2400th scale models that I've added to my collection since the last time I played a game. I also don't have any coastal terrain with me, so these will be actions out to sea, almost certainly featuring a few of the ocean-going ironclads, Almirante Cochrane, Blanco Encalada and Huascar, quite possibly a take on the second battle of Iquique in July 1879.
AK47 Regime Change
I've decided to take a step back as lead admin of the AK47 Facebook group which I set up back in May, to concentrate on other things and to give the other admins a chance to take it forward. It's been a real success, with almost 400 members in the space of just under four months, lots of good content and some real enthusiasm generated for a great set of rules. A good time to move on, although I'll still be around to post my usual drivel as a supposed expert?
Monday, 15 August 2022
Summer Holiday Aircraft Workshop
I have now finished preparing the 1/3000th scale Italian warships for my extended fleet, so it's onto the aircraft that I will need if the Regia Marina is going to fight off the French and British torpedo and bomber waves. In Find, Fix and Strike, aircraft models represent flights of three or four planes or a single spotter, patrol or recce aircraft .
I'm using 1/600th scale Tumbling Dice miniatures for this including some more Meridionali Ro.43 float planes for the battleships and cruisers, some land-based BR.20 Cicogna bombers and SM.79 Sparviero torpedo bombers, together with some CAP top cover from CR.42 Falco and G.50 Freccia fighters. I should have some catapult-launched Re.2000 Falco I fighters for the Littorio but I forgot to order them.
I've also got another CRDA Cant Z.506b Airone sea plane to add to the one I've already assembled back on the workbench. There are only a few of each type, however, as they will represent formations of aircraft rather than individual planes. I also haven't got any magnets with me, so those will have to be glued on when I get back home.
Torpedo Boats in Broadside and Ram
Sunday, 14 August 2022
INWarD 2022: The Battle of Le Havre [2]
I played the remainder of the INWarD Broadside and Ram game yesterday, which lasted for six turns by which time the result was pretty clear. After a wobbly start, the Royal Navy pulled off a stunning victory, sinking the entire French third division, sinking half of the second division and seriously damaging the rest, which were boarded and captured in the scenario wash up, but allowing the first division to escape to Le Havre unscathed. It was ironic that the first division was composed of the most powerful of the French ironclads but didn't fire a single broadside!
The Royal Navy itself suffered only damage to most of the ironclads of the first and second division, despite some close action and ramming attacks, with some successful running repairs keeping the fleet in top shape, despite the second division being split up in the action at various critical points. The British managed to pin the French down by a combination of ramming and aggressive tactics, forcing at least one of the French warships into the shallows and sandwiching others in a pincer movement.
The highlights were a full speed ramming attack by HMS Minotaur on the Revanche, flagship of the French second division, which effectively stopped the whole line astern formation in its tracks, along with the ramming of HMS Monarch and HMS Captain by the Alma and Atalante, which completely backfired leaving the French third division in tatters. The heroic French third division was deliberately sacrificed in order for the rest of the fleet to make an escape, but this wasn't enough to save more than half of the ironclads, a massive blow to the Marine Imperiale.
It was interesting to see how this replicated quite well the actual Battle of Camperdown, on which the scenario was loosely based. It was also really good fun and I think quite a well-balanced game, even given the decisive end result. The French certainly gave as good as they got at the start of the action and did manage at various points to give the Royal Navy a thrashing, but in the end, the superiority of the British ironclads and their commanders was a clinching factor.
Good fun!
Saturday, 13 August 2022
You've got to be in it to win it!
It's competition time over on the Wings at War Facebook group.....



































