I've re-written the briefing for the Luftwaffe as I thought it was too complicated and also didn't really fit the late 1944 - early 1945 tactical setting very well. Instead of a head on attack by four bogey FW190A8's with an equal number of dummy bogeys, I've switched to a rear attack by six bogey FW190A8/R2 Sturmbock assault aircraft, without any dummy bogeys, as anything approaching a formation of B17's from behind would be fair game for the rear gunners. I could include more bogeys bit I think this would slow things down too much at the start of the game.
This is much more like the real thing and also should be fun for the Luftwaffe players to do, especially as it's a one shot deal and has to be timed just right, with the fighters diving away off table after their attack. I wonder how this will work out? Anyway, the rest of the scenario briefing stays the same although I have also streamlined the reinforcement rules to make them less confusing and given the Luftwaffe players greater flexibility in choosing their mission priorities, with the fighter controller making the final tactical decisions.
Pauke! Pauke!
Pauke! Pauke!
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