Sunday, 5 December 2021

MiG Alley Night Mission

I found an hour or so this afternoon to play the night fighter game of MiG Alley that I had planned for last weekend, with two F-82 Twin Mustangs and two B-26 Invaders up against four NKAF La-11 fighters and two 'Bed Check Charlie' nuisance raiders. The victory targets for both sides were the same at two points, so it was going to be a quick and deadly game. The UN entered the F-82's on opposite ends of the south table edge, with the B-26 Invaders heading up the middle for a gap in the mountains, all flying at Level Two. The NKAF brought its nuisance raiders on via the Eastern edge of the table next to the Yalu River at Level One, while the La-11's flew a direct line from China down the centre line of the table at Level Two.





One of the F-82s dived down to Level One and made a radar interception on one of the nuisance raiders, which was blown out of the sky by the honcho crew with a D6 roll of six. The B-26 Invaders dived down to Level One and headed for the ground target, only to be swooped on by the four La-11's, which lined up to cut them off. Unfortunately, the green fighter pilots of the NKAF failed to hit the bombers, which returned fire with their turret mounted machine guns, shooting down two of the enemy fighters as they flew past. The second nuisance raider also came to a sticky end under the guns of the same F-82, with the honcho crew scoring two kills in one mission. 










The game was already well and truly over but, as usual I decided to play on to see if the bombers could knock out the target, which the first one did in spectacular style with a D6 roll of 6 inflicting two hits. The second bomber wasn't so lucky and was shot down by AAA. The game ended with six VP's for the USAF and only one for the NKAF, with the two remaining fighters high tailing it for home before they too were shot down by the lethal Twin Mustang night fighters. It was a good game but also quite short, which is great if you want to squeeze in a game in an hour or less, but not so much fun if you want to play a game that lasts a bit longer. I think I need to use a different ratio for Victory Target generation as a result, so will have to tweak the numbers to half the VP's to give the game some more legs.

3 comments:

  1. Nice lilttle scenario- I've got enough stuff to give it a go I think... apart from the bed check charlie- what did you use for them?

    Cheers,

    Pete.

    ReplyDelete
  2. I used a couple of Ki51 japanese planes, which the NKAF had.

    ReplyDelete
  3. Thanks- will have to add some to my force now :)

    Cheers,

    Pete.

    ReplyDelete

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