After the lacklustre MiG Alley game yesterday I realised it's probably not the set of rules I'm looking for for a club multiplayer game. It's too confusing in terms of energy management for an enjoyable game, with more time spent clarifying the finer points of the rules than actually having fun. To put it simply, it's fine for solo games at home but not as an evening's entertainment.
Instead, I'm looking again at Bombers Over Germany, a free set of rules based on a simple system from the Junior General website. It's themed around the daylight bomber campaign in 1943-45 but could be adapted for other things, including B-29 missions over North Korea, for example. I discovered this set of rules a couple of years ago and thought it would be ideal for a big club game but didn't do anything further than an initial feasibility study. It's now looking like a very attractive alternative to Wings at War and a potential project for next year.
http://jimswargamesworkbench.blogspot.com/2020/08/bombers-over-germany.html
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