I re-leaned something today that I had completely overlooked, assuming that Algernon Pulls It Off! uses the same system as Bag the Hun 2 to calculate and utilise aircraft speed.
After re-reading the relevant bit of the rules, it clearly stated that you can 'slow down or speed up within the maximum speed' but the D4 modifier has to be applied on top of that, depending on your pilot skill level.
To be honest, I have been playing using the system in Bag the Hun 2, where you have to move the full basic distance. I should have realised that this was wrong, having originally played the first edition of Bag the Hun, where the same flexibility is included.
I'm actually looking forward to playing some games with the correct speed rules to see just how it speeds up, or s possibly slows down, game play. It will certainly give players more opportunity to manoeuvre into position and get on the tail of their opponents, which is an exciting opportunity for them to shoot things down rather than spend ages plotting their moves.
Tally Ho!

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