Wednesday, 5 August 2020

INWARD 2020 Scenario - Last Attack of the Arkansas


In a last minute change of plans, I've decided that my game for INWARD 2020 will be a semi-historical Dahlgren and Columbiad ACW riverine action between the CSS Arkansas and the USS Essex, which almost occurred on the 6th August 1862 (which seemed like too much of a coincidence to ignore): 

Lieutenant Stevens (was ordered) to take Arkansas down to Baton Rouge, Louisiana, where she would support an attack on the Union position there by a Confederate army force led by General Breckenridge. Stevens, under the orders of two superior officers, had to rush the ship down the river. 

The engines broke down several times between Vicksburg and Baton Rouge. Each time, the engineer was able to get them running again, but it was clear that they were unreliable. Nevertheless, the ship was able to get all the way to Baton Rouge, where she prepared for battle with a small Federal flotilla that included the USS Essex. 

On the morning of 6 August, Essex came in sight, and Arkansas moved into the stream to meet her. Just at this time, crank pins on both engines failed almost simultaneously, and Arkansas drifted helplessly to the shore.

Stevens prepared to abandon ship. He ordered the engines to be broken up, the guns to be loaded and excess shells spread around, and then the ship set afire. The crew then left. About this time, the ship broke free and began to drift down the river, and Stevens, the last man to leave, had to swim ashore. 

The burning vessel drifted down among the attacking Federal fleet, which watched from a respectful distance. At about noon, Arkansas blew up.

In my alternative scenario, the CSS Arkansas does manage to engage the USS Essex but must exit from the opposite end of the table in order to escape and win the game, preferably sinking the enemy ironclad in the process. The USS Essex must prevent the escape of the Arkansas by battering her into submission or by forcing her to ground in the shallows, where she can later be finished off at leisure by Union artillery onshore. 

CSS Arkansas

To reflect the poor mechanical state of the Arkansas, the Confederate player must roll a D6 in the Command Phase, with a score of 6 indicating that the crank pins have sheared and the ironclad is adrift. From this point onward, she will drift downstream at 2'' per turn and cannot steer. To even things up, the Union player must also roll a D6 at the same time each turn, with a 6 indicating a mechanical failure. 

Refer to Table 9 in the By Sea and River supplement with the following amendments:

Roll 2D6. 1-6 no problem / 7-8 = Gun problem / 9-10 = Boiler Trouble / 11-12 = Rudder Jammed.

The shallows on either side of the river channel are navigable but if entered a roll of 4, 5 or 6 will result in the vessel running aground on the sandy river bed, with a roll of 6 on a D6 in the Command Phase required to re-float. If the CSS Arkansas runs aground when her engines are out of action, she will be unable to re-float but may still engage in gunnery during the Action Phases of each turn.

USS Essex

The USS Essex will win a major victory if she manages to sink or force aground the CSS Arkansas. This will be reduced to a minor victory if she suffers Heavy or Severe Damage in the process. If the CSS Arkansas destroys the USS Essex or inflicts Serious Damage on her and then manages to escape, she will win a major victory. If she suffers Heavy or Severe Damage in the process but still manages to escape, this will be reduced to a minor victory. Any other result will be a draw.

No comments:

Post a Comment

Labels

Bag The Hun (849) Books (501) AK47 (499) Ironclads (492) Wings at War (415) Pre-Dreadnoughts (243) Back of Beyond (242) Coastal Warfare (225) Napoleonic Naval (200) Britain's Small Wars (199) Bolt Action (175) Victory at Sea (171) What a Tanker (171) Target Locked On (163) Knights of the Sky (162) MiG Alley (160) Chain of Command (149) Old West (147) Find Fix and Strike (138) Bag The MiG (126) Naval Thunder (120) Sandbox Skirmish (119) Naval Command (118) Pirates (116) Air War Over Khalkhin Gol (115) Indo China / Vietnam (114) Fistful of Lead (109) 15mm Sci-Fi / Near Future (95) Darkest Africa (91) VBCW (89) Strength and Honour (86) Continuation War (82) Ancients (81) Shows (79) ACW (77) The Football War (76) Corsairs and Cavaliers (71) Boardgames (67) France's Small Wars (67) Shipwreck! (66) BKC (65) Rapid Fire (63) Saurian Safari (62) Cruel Seas (60) Saga (60) Air War C21 (59) Journals (58) The Men Who Would Be Kings (58) Nimitz (55) Flashpoint Alto Cenepa (53) IABSM (53) International Naval Wargaming Day (53) Gladiators (51) Flashpoint Taiwan (50) Finest Hour (49) Red Actions! (47) Fortifications (46) Scramble for Britain (45) Flashpoint Baltic (42) Duel of Aces (41) War of the Pacific (40) Cold War (39) Flames above the Falklands (38) Thud Ridge (37) SCW (36) Desert Spitfires (35) Death in the Dark Continent (34) RCW (34) Algernon Pulls It Off (32) Atlantic Wall (31) English Civil War / Anglo Dutch War Naval (31) Lion Rampant (31) Post Apocalypse (31) Iron Cow (30) One Hour Wargames (30) Bag the Springbok (29) Mexican Revolution (28) Normandy Firefight (28) Full Thrust (27) Dreadnoughts (26) It Rolls For Ivan (26) Bulldogs Away! (24) Samurai (24) Jet Knights of the Sky (23) 28mm English Civil War (22) Imaginations (22) 2mm English Civil War (21) Achtung Kommando! (21) Arctic Eagles (21) Flashpoint PVO (21) Ancient Naval (20) PITS (20) Galactic Heroes (19) Steamer Wars (19) Strontium Dog (19) Iron Cross (18) Winter War (18) Aeronef (15) Aircraft (15) Imperial Commander (15) Rate of Fire (15) Zulus! (15) Aliens (14) Dragon Rampant (14) Black Ops (13) CY6 Jet Age (13) Congo (13) Mad for War (13) Impetus (12) Wars of Insurgency (12) Flashpoint Fleet Air Arm (11) Gaslands (11) 633 Squadron (10) Franco Thai Air War (10) Get the Goeben! (10) Jungle Green (10) Sharp Practice (10) 28mm Future Wars (9) Bohica (9) Dux Britanniarum (9) Fire in the Sky (9) HYW (9) Merry Xmas Mr Sankara (9) Adventures in Jimland (8) Bombers over Germany (8) Cry Havoc (8) French Indian Wars (8) Renaissance Naval (8) Star Wars Legion (8) Sword and Spear (8) Through The Mud and Blood (8) Air War Angola (7) Frostgrave (7) Target for Tonight (7) A Mighty Fortress (6) AirWar:1918 (6) Five Parsecs From Home (6) French Resistance (6) Check Your Six! (5) Five Men at Kursk (5) Fivecore Skirmish (5) Maurice (5) Seven Days to the River Rhine (5) Three Musketeers (5) What a Cowboy (5) Wings Over Suez (5) Arab Revolt (4) Corvette Command (4) In Her Majesty's Name (4) Infamy Infamy (4) Medieval Naval (4) Never Mind The Billhooks (4) Battletech (3) Gangsters (3) HOTT (3) Hind Commander (3) Lord of the Sea (3) Luft 46 (3) Mourir Pour l'Indochine (3) Sturmovik Commander (3) Whispering Death (3) Blood Red Skies (2) Chincha Islands War (2) Crom (2) Disposable Heroes (2) Fire and Steel (2) Fivecore Company Command (2) Iron Stars (2) Judge Dredd (2) Lethal Skies (2) NUTS! (2) No Go Zone (2) Pulp! (2) Starfighters! (2) War in El Dorado (2) A Billion Suns (1) Air War 1940 (1) Battlegroup (1) Black Powder (1) Convoy (1) Dropzone Commander (1) Falklands War (1) Harpoon (1) If The Lord Spares Us (1) Indo-Pakistan War (1) Lacquered Coffins (1) Load and Return (1) MiG Hunters (1) Missile Threat (1) Missiles at Sea (1) Naval Wargames Society (1) Norway 1940 (1) Oi Navarcoi! (1) Si Vis Pacem (1) Spanish American War (1) Sunray is Down (1) Ultracombat Normandy (1) Wars of the Roses (1) Xenos Rampant (1)