I spotted this new set of WW1 naval rules on David Manley's blog and thought I'd take a closer look. My initial thoughts were that I could use the tactical element of the rules as a basis for my 1/200th scale Baltic Episode project, which would make use of the small collection of Langton torpedo boats and a large 1/180th scale plastic kit of a Chinese gunboat that I found in a discount store many years ago.
This would be a semi-historical 'role play' style game based very, very loosely on the Kronstadt raid. The rules look ideal for this but I'd need to work out some special rules for stern launched torpedoes and torpedo related damage, along with rules for night operations, searchlights and possibly even submarines. I don't think this would be too difficult?
This would be a semi-historical 'role play' style game based very, very loosely on the Kronstadt raid. The rules look ideal for this but I'd need to work out some special rules for stern launched torpedoes and torpedo related damage, along with rules for night operations, searchlights and possibly even submarines. I don't think this would be too difficult?
However, the campaign system in the rules also looks really good fun and I could actually just game that, using the new Tumbling Dice 1/600 scale models for Lake Tanganyika, as a cheaper option than the North Head Miniatures range. It would make a great club mini-campaign for a start and wouldn't require a massive amount of time and effort to set up.
Well worth five quid!
Sounds interesting. I read a couple of books a while back about the actions on Lake Tanganyika and the Kronstadt raid. I'll be interested to see how you get on with your project.
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