The BTH2 scenario playtest was a bit 'hit and miss' this evening, with one of the scenarios working out fine and the other falling a bit flat. The first one, 'Itching to Mix It', only needs a slight ammendment, with the addition of an increasing die roll to the No Fuel to Duel special rule. If the Luftwaffe players had been a little more aggresive it would have been a really good game.
The second scenario, 'Moral - Don't Straggle' needs a more fundamental re-think as it was too difficult for the Luftwaffe and too pedestrian for the RAF. I may even ditch it and work on the convoy and coastal shipping attack scenarios that were origianlly my focus. I have two of these on the 'to do' list, so will get around to then at some point next month.
In the meantime, it's back to painting up the Galleys and Galleons pirate ships!
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