Friday, 13 January 2017
I've just finished laminating and cutting out the various counters and templates for Schnell Rules for Schnellboote, ready for a play test this weekend. I've added a firing arc template and torpedo firing arc template from 3rd Edition Action Stations!, to make it easier to judge angles of fire during the game. I've also cut out and laminated some 20cm circular fluorescent star shell markers, using some craft card that I found in the kid's hobby box, and pinched some simple torpedo markers from Victory at Sea: Age of Dreadnoughts.
Now all I need to do is work through the rules and think up a basic encounter scenario, which should help me to fill in some of the grey areas e.g. when can you turn, do you need to move forward a minimum distance when using the turning arcs, as you do when using the 60 degree angle turn method? (answers on a postcard please!). I may well try out both movement and turning methods to see which works best or even combine the two, if that doesn't screw up the mechanics in the process.